Nim is one of the simplest games that can be stated and one of the most consequential that has been solved. Players alternate removing any number of objects from any single heap; the player who takes the last object wins (or, in misère play, loses). The game is Chinese in origin, closely related to jiǎn shízi ("picking stones"), but it received its modern name and its definitive analysis from the Harvard mathematician Charles L. Bouton, who published "Nim, a Game with a Complete Mathematical Theory" in the Annals of Mathematics in 1902. Bouton proved that the game has a complete winning strategy expressible as a "nim-sum" — the bitwise exclusive-or (XOR) on the binary representations of the heap sizes. This was a founding move in what would become combinatorial game theory; the Sprague–Grundy theorem of 1939 demonstrates that every impartial game is mathematically equivalent to a Nim heap. Nim entered the cultural imagination through Alain Resnais's 1961 film L'Année dernière à Marienbad, in which the enigmatic "M" repeatedly wins at misère Nim with the 1-3-5-7 arrangement, transforming the mathematical game into a haunting metaphor for memory, manipulation, and unfreedom. The Academy hosts Nim in the Mind School because it is the hidden binary skeleton beneath ordinary acts of choice: a game so transparent in its structure that to learn it is to see parity itself — the deep, impartial fairness (or unfairness) that binary arithmetic lends to every position.